Overview & Highlights
Developer Andiweli is actively building a native Android port based on the complete GameCube C/C++ byte-matching decompilation of RE4. Bypasses Dolphin emulation to run Capcom’s original engine routines directly on ARM64 silicon.
Asset Dump & Legal Setup Guide
Project is currently under active development. Build instructions and asset extraction pipelines will be published on the upstream repository upon public milestone releases.
Hardware Compatibility & Driver Notes
Vulkan backend in development; Turnip drivers recommended on Qualcomm Adreno hardware.
Controls & Input Setup
GameCube tank and modern analog controls with physical controller support.