⚙ In Development Nintendo GameCube (2002) Fan Decompilation

Metroid Prime

MetroidPrimePort

Native source port built from PrimeDecomp. Translates the GameCube codebase to run directly on Linux, Windows, and Android ARM64 devices with modernized shader pipelines.

Original Dev: Retro Studios / Nintendo
Port Maintainer(s): Odrannnn, PrimeDecomp Team
Asset Requirement: Retail ROM Dump Required

Overview & Highlights

Native source port built from PrimeDecomp. Translates the GameCube codebase to run directly on Linux, Windows, and Android ARM64 devices with modernized shader pipelines.

Requires assets dumped from an unmodified NTSC/PAL GameCube disc of Metroid Prime.

Hardware Compatibility & Driver Notes

Vulkan rendering pipeline with support for custom Qualcomm Adreno Turnip drivers.

Controls & Input Setup

Dual-analog aim controls with optional gyro aiming and touch overlays.

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